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MAGIC WEAPON

2nd-level transmutation
Casting Time: 1 Bonus Action
Range: Touch
Components: V, S
Duration: Concentration, up To 1 Hour
Usable By: Paladin, Ranger, Sorcerer, Wizard, Artificer

  You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
  
  At Higher Levels.
  When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Players Handbook, page: 257